When the world is poised for the release of a new Nintendo console, it’s understandable for consumers to have their hearts in their hands. The last two or three consoles released by the gaming titan have been riddled with quirks, trade-offs and subversions of what to expect from typical consoles.

Unlike the release of the more conventional Xbox One and PlayStation 4, the Nintendo Switch invites a bit more scepticism, mainly because, like its predecessors, it doesn’t follow the rules of what you’ve come to expect from a typical play-at-home system, both for obvious and less conspicuous reasons.

So, to help our fellow gamers in the market, here are ten points of interest that consumers may want to know before splurging on their new Nintendo.

1. The library is getting there.

As a still-loyal Nintendo fanatic myself, perhaps the biggest draw of a new Nintendo console is that it means current-gen game titles, and beloved exclusives, like Super Mario and Zelda. In fact, the latter, as most of you will know, had their new game Breath of the Wild poised for release alongside the Switch, and why not? With the review sphere currently going ape for the new game (98% on Metacritic), there has never been a stronger case for a console-seller.

Ultimately, it’s completely up to the gamer to discern whether Breath of the Wild will warrant the price tag. The game was also made available on the Wii U, so there are options outside of the spiffy new Switch. Like all recent Nintendo consoles however, it’s third party support that keeps us cautious. As for its library upon launch, it’s inevitably going to get bigger, but… Well, we’ll just leave this here:

The entire Switch launch library

  • 1-2-Switch
  • Just Dance 2017
  • The Legend of Zelda: Breath of the Wild
  • Skylanders: Imaginators
  • Super Bomberman R
  • Shovel Knight: Treasure Trove
  • Shovel Knight: Specter of Torment
  • Snipperclips
  • I Am Setsuna
  • World of Goo
  • Human Resource Machine
  • Little Inferno

2. Pricing & Accessories.

The Switch’s pricing will obviously depend the country of purchase. For our Aussie readers, retail pricing is set at $469.95.

Here is a list of retail launch pricing elsewhere:

New Zealand:             $549

U.S.:                            $299

Japan:                          ¥29 980

Europe:                        €329.99

U.K.:                            £279.99

Canada:                       $399

When adjusting for inflation, the Switch still one of the cheapest consoles available at its launch. The real pricing heft of the console comes in its unique accessories:

JoyCon:                         A$119.95 /  US$79.99

Switch Dock:               A$129 / US$89.99

JoyCon Strap:              A$15 / US$7.99

Pro Controller: A$99.95 / US$69.99

Wheel Accessory:       A$24.95 / US$14.99

A/C Adapter:               A$39.95 / US$29.99

Carry Case:                  A$29.95 / $19.99

JoyCon Charger:          A$39.95 / US$29.99

We’re not including every currency, but you can see still where the real expenses lie. Though, any Switch owner privy to accessory pricing will probably be coveting the condition of their JoyCon. Maybe it’ll just even out over the long run…

3. The Hard-drive, Micro SDs & installing games.

The Switch’s hard drive is notoriously small, at 32GB. Prior to the week before release, the media blew up about Breath of the Wild’s 13.4GB taking up over a third of the system’s space. This further called into question exactly how gamers were supposed to cope with the limited space, with games like Bethesda’s Skyrim slated to come out later in the year.

However, just before the release of the Switch, some clarifications were made. As you may already know, like the Wii & Wii U before it, the Switch’s space is expandable, in the form of SD cards. This time, of the micro variety. Unfortunately, these are sold separately, but the news offers relief contrary to the initial uproar, and nowadays, micro SD cards can come relatively cheap.

In addition, Breath of the Wild will obviously still demand the 13.4GB of storage space, but only if you don’t purchase a hard copy. Comparable to the PS4 and Xbox One’s system of installing game files for performance adjustments, whether the game is downloaded or on disc, Nintendo should be commended on this difference. Like most differences between Nintendo consoles and their competitors, this change is more a difference in method than a detriment.

While Nintendo’s own micro SD cards will bear a large price tag, most, if not all third-party options will be both cheaper and just as compatible. Smart buyers will already be well aware of the slew of options available, but if you’re struggling, Digital Trends have curated a great write up to get you started.

Interning Video Game Journalist & Social Media Manager at Gamers Classified. Student currently pursuing a double bachelor's in Journalism & Arts at UOW. Creative arts dabbler, namely in photography, short films/documentaries and video essays. Dedicated gamer. Hails from Wollongong, NSW.