Slay The Spire 2’s Biggest Beta Patch Adds The Fool And Two New Modes

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The Ironclad faces a blue beast in a forest with a hand of cards in Slay the Spire 2

Hero image: Slay the Spire 2. Image: Mega Crit

Mega Crit has put its biggest beta patch yet on Slay the Spire 2’s test branch. It brings the first new Early Access character, a bow-wielding musician called the Fool, and two new modes to unlock.

Slay the Spire 2 has a new character, but you’ll need the beta branch to play it. Mega Crit’s v0.113.0 patch notes went up at 7:30am AEDT on Friday. The patch is exclusive to the public beta, because some of its content needs a lot of testing before it reaches the main game.

To switch, right-click Slay the Spire 2 in your Steam library. Go to Properties, then Game Versions & Betas, and pick public-beta from the dropdown. Stay on the main branch and you get the content of the previous beta, v0.111.0, instead. None of the new material below will be there.

The Fool is the headline. The notes call it “a silly musician who wields a bow” and the first new character for Early Access. Mega Crit expects to make a great number of content and balance changes before the Fool is ready for the main branch. So expect it to change before then.

The Necrobinder, a skeletal lich, on the character select screen of Slay the Spire 2
Slay the Spire 2. Image: Mega Crit

Blitz is the first new mode. It is a condensed, deckbuilding-focused run with no map, and Gold no longer matters. It has five levels of Ascension shared across all characters. You unlock it by finishing an Ascension run of any difficulty.

Dread is the second, and it is for players who have reached Ascension 10 on every character, the Fool included. All Ascension modifiers are on. Bosses are stronger and buff every enemy in their Act, and Curses pile up as you climb. The notes’ own summary is “Death is expected.”

Rest sites can now appear one floor earlier in every act. New events arrive in the Underdocks and in Acts 2 and 3, with new event cards and relics to go with them.

Card changes touch every character. On the Ironclad, Expect a Fight is reworked to make the Attacks in your hand cost 1 less Energy until played. On the Silent, Memento Mori now costs 3 and hits the enemy with the lowest HP. Salvo loses 2 damage, and Phantom Blades’ extra Shiv damage drops by 1.

There is a long list of fixes as well, covering multiplayer softlocks, controller navigation and seeded runs. Opening a run saved by a newer version now tells you to update, instead of reporting a corrupt save.

We reported in October that Mega Crit had planned this patch for 12 November. The notes went up on 12 November, UTC.

Mega Crit describes itself as a remote indie studio, and it publishes the game itself. Slay the Spire 2 is in Early Access, and it was the fifth top seller on Steam’s Australian store on Friday. It is A$29.59 on the Australian Steam store, 20% off A$36.99.

Source: Mega Crit – Beta Patch Notes v0.113.0 (Steam), Steam – Slay the Spire 2, Mega Crit