Probably Stolen’s Roadmap Explained: Junker, Organ Dealer And Street Food Vendor

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A pixel-art shop counter in Probably Stolen, with a customer in a red hat and a wanted board on the wall

Hero image: Probably Stolen. Image: Questing Goose Studio

Questing Goose Studio has taken the criticism of its Probably Stolen roadmap on board. Six days after the image-only plan went up, the studio has posted the detail behind it — three free updates, each built around a new way to start a shop.

The post opens by saying the studio has “heard your feedback about our roadmap being a little vague”. The original roadmap, which Gamers Classified covered when it landed, named a December Junker Update and two more updates in January and April, with new items, perks, NPCs and machines listed for the later two.

Here is what each one now holds.

Mid-December: the Junker

The first update adds a Junker starting scenario, with its own starting perk and new items. It also brings Expeditions, which let players hire, equip and send scavs out on runs, and a minor expansion of the Fence.

The studio lists one more addition as “likely” rather than certain — a minor gunsmith expansion with shotgun shells, 25mm grenade rounds and a tier 3 handmade SMG, plus armour.

Pixel-art icons of machines and items from the studio's mid-December update section for Probably Stolen
The mid-December update section of the post. Image: Questing Goose Studio

Late January: the Organ Dealer

The second update is marked “very likely”. The Organ Dealer scenario is built on organs, blood and “the trade in a certain type of meat”.

Players start by buying organs and filling specific requests, and later grow or print their own. Blood can be filtered and cleaned of diseases, and different blood types carry different value modifiers. Black market thugs can be sent on expeditions to “get” fresh organs, and the scenario adds its own machines.

April: the Street Food Vendor

The third update is also “very likely”. The Street Food Vendor runs a special kind of shop where customers come in to eat.

That means fresh food from different cultures, Chinese food among them, along with drinks and desserts. Aquaculture and Hydroponics will be expanded to support it.

An augmented identification guide open beside the shop counter in Probably Stolen
Probably Stolen. Image: Questing Goose Studio

What it signals

The studio is careful not to over-promise. The post ends with a note that the content can still change, and calls the list “our best and good-faith effort”. December is the only update the studio does not mark as “very likely”.

What the detail does show is direction. Each update adds a starting scenario rather than a single mechanic, so the game is growing sideways, through new ways to begin a run, as much as through new items.

Probably Stolen is developed by Questing Goose Studio and published by tinyBuild. It was 16th on Steam’s most-played chart early on Saturday, and costs A$24.99 on the Australian Steam store.

Source: Questing Goose Studio – Upcoming Free Updates: What to Expect? (Steam), Questing Goose Studio – Roadmap and 1 Million Shopkeepers Celebration! (Steam), Steam – Probably Stolen