Hero image: Project Zomboid. Image: The Indie Stone
The ladders and crowbars that went into Project Zomboid‘s 42.22 pre-release last month are now on the stable branch.
The Indie Stone’s 42.22.2 notes list ladder support and a crowbar mechanic to force locked doors and windows at the top of the build, along with new ladder footstep sounds that vary by ladder material and footwear.
Smaller survival changes come with them. A new recipe refills lighters with gasoline and a funnel, and players with an active Bad Smell moodle now see the option to sleep disabled, with a tooltip explaining why.

A handful of actions can now be done while walking — opening an umbrella, ripping clothing or sheets, opening boxes of bullets and shotgun shells, and swapping batteries or propane bottles among them.
Multiplayer gets the longest list. Damage calculations have moved server-side, which the notes say fixed damage not being applied correctly, and a “doppelganger character” bug — where a player could be duplicated at the edge of a chunk and potentially killed — is fixed.
The notes also say “Even more cheats guarded against.” A moving vehicle that could disappear permanently after a reconnect or a server restart is fixed, and server backups are faster to create.

Farmers get a fix as well. Female rabbits did not produce milk for their kits, which meant the kits “would, uh… starve and die.” They now do, though, as with pigs, characters cannot milk them.
The build also guards the game’s Java runtime. It adds integrity checks that flag a modified Java Runtime Environment in the version watermark, along with a fix for a vulnerability in eMudhra digital certificate validation.
Project Zomboid was 38th on Steam’s most-played chart this afternoon.
Source: The Indie Stone – 42.22.2 STABLE Released (Steam), Steam – Project Zomboid
