Hero image: Helldivers 2. Image: Arrowhead Game Studios
Arrowhead Game Studios has used its November developer blog to apologise for its Helldivers 2 roadmap — and to confirm that two of the community’s most-requested fixes will miss the next major update.
The roadmap problem was timing. Arrowhead says it built the second roadmap around patch release dates, not around when content would appear in the game. Update 7.2 arrived on 20 October, and its content is due to unfold over six weeks until Update 8.0 in early December. The studio also apologises for calling the expanded caves a “new biome”, a phrase it admits set expectations the feature does not fully meet.
The Hellpod steering and Stratagem bouncing fixes are still in internal playtesting. They will “likely not go live” with the next major update, though the blog says the team’s confidence in them is high.

On Easy Anti-Cheat, Arrowhead says adjustments in the next hotfix should let some cosmetic mods work again on PC. Gameplay mods stay prohibited, and accounts found using them may be banned. The blog sets out steps to check a cosmetic mod after the hotfix — reinstall if mods were installed, verify the game files, then add mods one at a time.
The early-December update is already locked in for several changes. Jump, Hover and Warp packs will work while carrying two-handed items, gas clouds will no longer slow Helldivers, and a new utility belt will hold remotes and detonators alongside a support weapon. New terminal puzzles are coming, and SEAF troops will be able to open bunkers.
The blog promised a hotfix this week for fire in caves and an EAC-related client crash. Hotfix 7.2.3 followed on Wednesday night, Australian time, with a fix that lets certain cosmetic mods work again on PC. Helldivers 2 is A$59.95 on the Australian Steam store.
Source: Arrowhead Game Studios – Developer Blog: November 2026 (Steam), Arrowhead Game Studios – Devoid of Liberty: 7.2.3 (Steam)
