An Aspie Life from EnderLost Studios is nominated for Australian Developed Game of the Year at the Australian Games Awards (AGAs). Both an Aspire Life and EnderLost Studios are the work of High School student Bradley Hennessey. Gamers Classified first spoke with Hennessey at PAXAUS’s debut NEXT Exhibition. The NEXT exhibition aims to highlight video games from underrepresented groups and included An Aspie Life which simulates living with Asperger’s Syndrome. We recently spoke with Hennessey once more to discuss his reaction to An Aspie Life’s nomination at the AGAs.
Vote for An Aspie Life to win Australian Game of the Year by clicking here. Voting closes December 7th 2018.
GC: What was your reaction to finding out you were nominated?
BH: Speechless! I didn’t think An Aspie Life was on that level to receive a nomination. So, when I heard the news, it was pretty shocking. But in a good way!
GC: You recently showcased An Aspie Life as part of the NEXT Exhibition at PAXAUS. What feedback did you receive from the audience?
BH: PAXAUS was a great experience and I got a lot of great feedback from the event. Out of everything, I think I got the most feedback in response to the UI. Seeing how people interact with the game and their response really helps build a better image of how in the future I should design the User Interfaces.
GC: You founded EnderLost Studios and developed An Aspie Life while still in high school. How did you manage all of these tasks?
BH: Umm… barely! Yeah not the greatest idea in history. It was pretty stressful to be working on a game and doing high school at the same time. In order to manage all the tasks, I only worked on the game when I had free time… or when the teacher wasn’t looking :D. But made sure to do my school subjects first. Doing it this way helped me get through it.
GC: Anything else you would like to add?
BH: A big thanks to the NEXT Exhibition and their sponsors. I had a great time and hope to be back next year.